Current Version: 2.5.3 Requires Android: Varies with device Category: Tools Size: 1.5M What's in this version: 2.5.0 IAB Setup Screenshot function (extra) Adjusted touch & mouse sensitivity Control system buttons devices (Extra) Analog output mode (Extra) Fixes: Gingerbread crash Root check. Wiimote classic controller analogs Wiimote nunchuck range Touch type A Pointer modes Touch type A double gestures Zoom gesture Blank activity view on boot IME crash (gingerbread) System button default mode AdNet message One side only wheel crash Disabled/touch component alpha Virtual keyboard showing as keyboard Details: Convert your keyboard or joystick to mouse. Convert mouse to stick or touch device… Support BT and USB connected including Wiimotes, IPega and others. Wiimotes do not work on Android 4.2 due to OS incompatibilities. Supports more than one gamepad/keyboard at a time. Create profiles for your games/apps and have them automatically applied on the fly. Simple, intutitive and well Holo integrated UI. Device compatibility is steadily improving. Help me with your support. Report in support group!! https://groups.google.com/forum/#!forum/tincore-contact Native driver support for some particular devices. This provides 100% compatibility and the lowest latency. If you are a manufacturer/distributor and you want your device supported natively please send email to: contact@tincore.com An experimental IME is added. It can be controlled with gamepads. It is NOT mandatory to use it. You can combine the application with other IME. Manual (a bit outdated) in http://tincore.blogspot.nl/search?updated-max=2013-05-16T03:23:00-07:00&max-results=1 __IMPORTANT________ Some android games have issues when a gamepad stick is used and, at the same time, the screen is touched. Usually this hangs those games so they show an Application Not Respond message. If this happens is NOT a problem with the mapper but with the games and it will happen without the mapper installed as well. The app works much better if you have a kernel with uinput module. Without uinput it is convenient to have the provided IME running. The game compatibility is lower. This application requires ROOT. This is essential to control input devices. keywords:
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